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Home » Downloads » SCRIPTS for 3Ds Max » Maps / Materials

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mr Shader Utilities 2010 for 3Ds Max 2010
For Users Only 28.09.2009, 13:18

The new Version of the mental ray Shader Tool for 3dsmax 2010 is released. This Tool convert not_mr_shader to mental ray and can set global value for all Shaders in the Scene to optimize the rendering very quickly. This tool have now advanced Parameters and is create from different coders.

useable Shaders.....
mrArchMaterial:
Car_Paint_Material__mi:
SSS_Fast_SkinPlus___mi:
MultiMaterial:
Blend:
DoubleSided:
Shell_Material:
Shellac Material:
TopBottom:
Bump_Combiner__adsk:
Displace_Combiner__adsk:
Matte_Passes_Phen:
Matte_Shadow_Reflection__mi:
Simple_Mtl_Generic__adsk:
Simple_Mtl_Ceramic__adsk:
Simple_Mtl_Hardwood__adsk:
Simple_Mtl_Concrete__adsk:
Simple_Mtl_Masonry_CMU__adsk:
Simple_Mtl_Metal__adsk:
Simple_Mtl_MetallicPaint__adsk:
Simple_Mtl_Plastic_Vinyl__adsk:
_TH___Porcelain_SSS:
Simple_Mtl_Stone__adsk:
Simple_Mtl_Wall_Paint__adsk:
Simple_Mtl_Glazing__adsk:
Simple_Mtl_Solid_Glass__adsk:
Simple_Mtl_Water__adsk:
_TH___Water_VUE:
Category: Maps / Materials | Added by: Maxa | Tags: 3Ds Max 2010, mental ray
Views: 828 | Downloads: 142 | Comments: 3
Comments: 3

We Need Your Comment!

0  
1 kuralsiz   (28.12.2009 13:53)
thank you

0  
2 Borz   (30.12.2009 19:57)
best biggrin

0  
3 overdrive   (09.03.2010 14:16)
Thanks, very usefull !

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